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Skrypty i configi - cfg :)

tryvial - Wto 22 Kwi, 2008 18:52
Temat postu: cfg :)
siema,

założylem sobie net 6mb, sadzilem ze poprawie m.in. pingi :)
a tu nic, na bydzi mialem wczesniej po 20-30 a teraz 60-80 :)
probowalem zoptymalizowac hltoolz, zgodnie z nowym laczem, a tu wciaz klapa :)

ponizej wkleje cfg, moze ktos cos doradzi


// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "name h.e.l."
bind "." "buyammo2"
bind "/" "flash"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "/slap"
bind "]" "/slay"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "invnext"
bind "f" "+voicerecord"
bind "h" "power2"
bind "i" "power3"
bind "j" "cheer"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "sgren"
bind "p" "amx_aiosmenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "radio3"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "stopsound;"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"
bind "F1" "enemyspot"
bind "F2" "needbackup"
bind "F4" "sticktog"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "say_team ..::Mam B0mbE::..; needbackup"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "flash"
bind "KP_HOME" "flash;"
bind "KP_UPARROW" "hegren;"
bind "KP_PGUP" "sgren"
bind "KP_LEFTARROW" "awp"
bind "KP_5" "mp5; primammo"
bind "KP_RIGHTARROW" "vesthelm; vest;
"
bind "KP_END" "hegren"
bind "KP_DOWNARROW" "m4a1; ak47;"
bind "KP_PGDN" "deagle; secammo"
bind "KP_INS" "defuser"
bind "CAPSLOCK" "+use"
bind "MWHEELDOWN" "weapon_hegrenade"
bind "MWHEELUP" "weapon_flashbang"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "impulse 100"
bind "MOUSE4" "weapon_knife"
bind "MOUSE5" "drop"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "0"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "45"
cl_corpsestay "100.000000"
cl_crosshair_color "250 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "smiley"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "0"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 255"
console "1"
crosshair "1"
fastsprites "0"
fps_max "300"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "1"
name "tryvial"
net_graph "0"
net_graphpos "2.5"
net_scale "5"
r_bmodelhighfrac "5"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.0"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "2"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "1.430000"
setinfo "ah" "0"
setinfo "dm" "0"
setinfo "friends" "0"
setinfo "ghosts" "0"
setinfo "lefthand" "0"
setinfo "vgui_menus" "0"
setinfo "Svamp" "1"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
+mlook
+jlook
exec userconfig.cfg


co do samego kompa:
4 gb ram, procesor quad 2,4ghz, grafika gef 8800 gts

aaaa, probowalem wczesniej szukac na forum jakby co ;)


z góry dzieki za podpowiedzi
pozdro

Moras - Wto 22 Kwi, 2008 19:54

cl_cmdrate "101"
cl_updaterate "101"
rate 25000
ex_interp "0.01"

Uczulony` - Wto 22 Kwi, 2008 20:00

Moras napisał/a:
cl_cmdrate "101"
cl_updaterate "101"
rate 25000
ex_interp "0.01"


ex_interp 0

Moras - Wto 22 Kwi, 2008 20:12

^ ignoruj go xD
tryvial - Wto 22 Kwi, 2008 20:22

dzieki, jakas tam poprawa jest...ping na bdg 55-60..

ecchh chyba wróce na łacze 2 mb ;)

chyba ze to nie te zmiany? xD

domeztoz - Wto 22 Kwi, 2008 21:30

ja nie sugerowal bym sie pingiem tylko ms/lose/choke
Uczulony` - Wto 22 Kwi, 2008 21:31

Moras napisał/a:
^ ignoruj go xD


no widzisz pomoglo a tego niebieskiego pana traktuj jakby byl z policji xD

tryvial - Śro 23 Kwi, 2008 06:03

domeztoz napisał/a:
ja nie sugerowal bym sie pingiem tylko ms/lose/choke


możesz dookreślić? :papa2:

Uczulony` - Śro 23 Kwi, 2008 07:17

ms , wpisz sobie net_graph 3 i net_graphpos 2

tam masz ladnie pokazane jakie masz opoznienie (ms)

a lose i choke to za gubienie czegos i .... nie pamietam co tam dalej ogolnie jak masz laga i ci nie idzie mozesz zrzucic to na lose i choke :banan:

Bo$s - Czw 24 Kwi, 2008 12:12

Niestety nic nowego - po przejściu na 6mbit (ADSL) z reguły jest wyższy ping. Na boardzie CS.pl można o tym duuużo poczytać. Wyciskają na maxa z tego biednego ADSL transfery więc coś musi ucierpieć, w tym przypadku pingi. Poza tym często routery TP nie dają rady, a łącząc te wszystkie powody wychodzi kupa taka jak wyżej...


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